Reminiscnece 5th Progress: Demo Level.
REMINISCENCE » Devlog
When the player leaves the main room, he is moved to the next level. In this case the demo level.
This is the progress of the demo level, making it for the player to explore and implementing the desired mechanics.
MECHANICS
The following mechanics are yet to be implemented:
- Changing Rooms: The map, rooms, hallways are destinated to change when a player does a certain action or reaches an especific point, this with the objective to confuse the player but also for the player to progress.
- Mortal Darkness: Standing too long in complete darkness will reduce the player's sanity, giving negative effects to the camera as feedback. If reaching a certain point, the player will face death. Going back into a place with a light source or lighting a candle up will recover the player's sanity.
REMINISCENCE
Status | Prototype |
Author | Harmoniie |
Tags | Psychological Horror |
More posts
- Reminiscnece 10th Progress: Final improvements for now.78 days ago
- Reminiscnece 9th Progress: UI and Immersion.78 days ago
- Reminiscnece 8th Progress: Mortal Darkness and Book Items.78 days ago
- Reminiscnece 7th Progress: Changing Rooms.78 days ago
- Reminiscnece 6th Progress: SFX & Polishing Demo Level.78 days ago
- Reminiscnece 4th Progress: Candle Improvements.79 days ago
- Reminiscnece 3rd Progress: Environment and lightning.79 days ago
- Reminiscnece 2nd Progress: Candle Item.79 days ago
- Reminiscence 1st Progress: Creation of main room.79 days ago
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