Reminiscnece 5th Progress: Demo Level.
REMINISCENCE » Devlog



When the player leaves the main room, he is moved to the next level. In this case the demo level.
This is the progress of the demo level, making it for the player to explore and implementing the desired mechanics.
MECHANICS
The following mechanics are yet to be implemented:
- Changing Rooms: The map, rooms, hallways are destinated to change when a player does a certain action or reaches an especific point, this with the objective to confuse the player but also for the player to progress.
- Mortal Darkness: Standing too long in complete darkness will reduce the player's sanity, giving negative effects to the camera as feedback. If reaching a certain point, the player will face death. Going back into a place with a light source or lighting a candle up will recover the player's sanity.
REMINISCENCE
Status | Prototype |
Author | Harmoniie |
Tags | Psychological Horror |
More posts
- Reminiscnece 10th Progress: Final improvements for now.Sep 24, 2024
- Reminiscnece 9th Progress: UI and Immersion.Sep 24, 2024
- Reminiscnece 8th Progress: Mortal Darkness and Book Items.Sep 24, 2024
- Reminiscnece 7th Progress: Changing Rooms.Sep 24, 2024
- Reminiscnece 6th Progress: SFX & Polishing Demo Level.Sep 24, 2024
- Reminiscnece 4th Progress: Candle Improvements.Sep 24, 2024
- Reminiscnece 3rd Progress: Environment and lightning.Sep 24, 2024
- Reminiscnece 2nd Progress: Candle Item.Sep 24, 2024
- Reminiscence 1st Progress: Creation of main room.Sep 24, 2024
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