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Devlog
REMINISCENCE
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Devlog
Reminiscnece 10th Progress: Final improvements for now.
September 24, 2024
by
Harmoniie
As I approach the final stage of this development section, Some small fixes , fine-tuning adjustments , and adding improvements have been done to ensure the best possible experience. Fixes and Adjustm...
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Reminiscnece 9th Progress: UI and Immersion.
September 24, 2024
by
Harmoniie
Let's focuse on how I approached UI and immersion. From the very start, the main objective was and is to keep the screen clean and immersive, removing unnecessary text and relying on more natural, in-...
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Reminiscnece 8th Progress: Mortal Darkness and Book Items.
September 24, 2024
by
Harmoniie
In this devlog, let's share two key features that will add depth and challenge to the experience in Reminiscence : the Mortal Darkness mechanic and the introduction of books scattered around the map,...
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Reminiscnece 7th Progress: Changing Rooms.
September 24, 2024
by
Harmoniie
Let's dive into a new mechanic that will keep you on your toes: Changing Rooms . This feature is designed to confuse, disorient, and challenge players as they navigate. How It Works The Changing Rooms...
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Reminiscnece 6th Progress: SFX & Polishing Demo Level.
September 24, 2024
by
Harmoniie
The demo level layout has been finished, ready for implementation of any future changes. Distributing candles all around the map strategically. Environment sounds and SFX have been implemented, such a...
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Reminiscnece 5th Progress: Demo Level.
September 24, 2024
by
Harmoniie
When the player leaves the main room, he is moved to the next level. In this case the demo level. This is the progress of the demo level, making it for the player to explore and implementing the desir...
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Reminiscnece 4th Progress: Candle Improvements.
September 24, 2024
by
Harmoniie
In previous devlogs, I have introduced the candle as a crucial item for navigation. Since then, I've made some upgrades after noticing the item in action on the map, to make the candle mechanic even m...
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Reminiscnece 3rd Progress: Environment and lightning.
September 24, 2024
by
Harmoniie
The atmosphere in Reminiscence is crucial to creating a sense of tension and immersion. I'll talk about how I've transformed the environment with darkness and dynamic lighting to enhance the eerie, su...
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Reminiscnece 2nd Progress: Candle Item.
September 24, 2024
by
Harmoniie
It's time to showcase the development one of the key items that will accompany you on your journey through the Reminiscence experience. A Flicker of Hope The Candle is more than just a light source; i...
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Reminiscence 1st Progress: Creation of main room.
September 24, 2024
by
Harmoniie
The beginning of Reminiscence. A psychological horror videogame where the darkness is your worst enemy and the light is the key to survival. Creation of the main room. MAIN ROOM The concept of the mai...
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